Dungeons
Weekly schedule
The Rookgaard dungeon teleport takes you to the lobby of the dungeon of the day. The hunts surround the lobby (no time limit or cooldown, with mining crystals); the boss is at the lever. Everything is No-PvP.
Monday
Sand DungeonDeadbringerTuesday
Deeplava DungeonDeeplava Champion / Deeplava DestructorWednesday
Divine DungeonAnkhinThursday
Dungeon OGGMFriday
Iceage DungeonIce FerumbrasSaturday




Saturday DungeonRoulette: Deeplava DestructorSunday · today
Sunday DungeonDoppelganger · 14:00 / 20:00
The Monday–Friday order is shuffled every Monday; Saturday and Sunday are fixed.
Challenge types
| Type | Dungeons | Players | Time limit | Cooldown |
|---|---|---|---|---|
| Instanced run | Dungeon OG, Iceage Dungeon, Sand Dungeon | 1–4 (in a party) | 45 minutes | Once a day |
| Boss room | Divine Dungeon, Deeplava Dungeon | up to 4 | 20 minutes | 20 hours per boss |
| Boss roulette | Saturday Dungeon | up to 4 | 20 minutes | 4 hours |
| World boss | Sunday Dungeon | no limit | vanishes after 3 hours | spawns at 14:00 / 20:00 |
- Instance: each group gets its own copy of the map, split into stages; the boss spawns in the last one. Dying or logging out removes you from the run. The daily cooldown only applies if the dungeon is completed.
- Boss room and roulette: the cooldown starts when the lever is pulled, even if the group loses.
Instance difficulty by group size
| Players | Monsters | Health |
|---|---|---|
| 1 | ×1 | ×1 |
| 2 | ×1.5 | ×1.2 |
| 3 | ×2 | ×1.4 |
| 4 | ×2.5 | ×1.6 |
Weekday dungeons
Dungeon OG Instanced run · This week: Thursday
20 crystals
Lobby hunts
| Stage | Monsters (1 player) |
|---|---|
| 1 | OG Rotworm ×52, OG Slime ×48, OG Demon Skeleton ×37, OG Troll ×27, OG Skeleton ×26, OG Bear ×25, OG Spider ×25, OG Necromancer ×21, OG Giant Spider ×15, OG Warlock ×11, OG Wolf ×9, OG Beholder ×6 |
| 2 | OG Warlock ×23, OG Necromancer ×16, OG Demon Skeleton ×3 |
| 3 | boss GM |
Iceage Dungeon Instanced run · This week: Friday
25 crystals
Lobby hunts
| Stage | Monsters (1 player) |
|---|---|
| 1 | Ice Elemental ×108, Massive Ice Golem ×90, Massive Ice Elemental ×80 |
| 2 | Massive Ice Golem ×71, Massive Ice Elemental ×61, Ice Demon ×60, Ice Elemental ×48, Iceage Hydra ×21 |
| 3 | Ice Demon ×155, Iceage Hydra ×17, Iceage Imperator ×12 |
| 4 | Massive Ice Elemental ×31, Massive Ice Golem ×29, Ice Demon ×25, Iceage Hydra ×9, Iceage Imperator ×8 |
| 5 | Ice Demon ×30, Iceage Imperator ×3, Iceage Hydra ×2, boss Ice Ferumbras |
Sand Dungeon Instanced run · This week: Monday
20 crystals
Lobby hunts
| Stage | Monsters (1 player) |
|---|---|
| 1 | Sandstone Dragon ×52, Soulpieces ×51, Sandstone Caster ×42, Sandformed Element ×26 |
| 2 | Sandstone Dragon ×52, Soulpieces ×51, Sandstone Caster ×42, Sandformed Element ×26 |
| 3 | Almostashes ×55, Uncorrupted Deadbringer ×52, Sandstone Caster ×42 |
| 4 | boss Deadbringer |
Divine Dungeon Boss room · This week: Wednesday
Ankhin: 20 hours cooldown18 crystals
Lobby hunts
Deeplava Dungeon Boss room · This week: Tuesday
Deeplava Champion: 20 hours cooldownDeeplava Destructor: 20 hours cooldown25 crystals
Deeplava ChampionBoss room361,800 HP · 267,000 exp
Deeplava DestructorBoss room452,250 HP · 333,750 exp
Lobby hunts
Saturday: Saturday Dungeon
The lever is a roulette that picks one of the week's bosses (never the last one the leader faced). 4 hours cooldown: the best day to chain several bosses.
Deeplava DestructorFrom Deeplava Dungeon452,250 HP · 333,750 exp
Deeplava ChampionFrom Deeplava Dungeon361,800 HP · 267,000 exp
DeadbringerFrom Sand Dungeon2,713,500 HP · 1,401,750 exp
AnkhinFrom Divine Dungeon2,713,500 HP · 1,401,750 exp
GMFrom Dungeon OG5,000,000 HP
Ice FerumbrasFrom Iceage Dungeon5,000,000 HP · 250,000 exp
Sunday: Doppelganger
World boss open to everyone, no lever or cooldown. Spawns at 14:00 and 20:00 and vanishes if not killed within 3 hours.
- Disguises
- Every 40 seconds it copies one of the bosses below (spells and resistances).
- True form
- Below 40% health it casts area patterns of every element.
- DOOM
- Marks a player and 5 tiles: they have 10 seconds to step on one, or die.
- Life Siphon
- Leave the marked floor within 5 seconds, or the boss heals 20%.